Video demonstrations of controls for playable character, some shaders fun and off course bugs and glitches.
Just for fun. You can play in this with Chrome browser.
The story about filming official musical video for Russian Slamming Cock-Rock band Fatal Error.
The video itself.
All Applications status from 2017/03/14 – legacy, it’s temporary (maybe forever) out of support and not available in Appstore for now. Hope to continue development with new technologies soon. Thank you for convenience.
New app is delayed little bit, need to fix some things before going further.
Making arts for one app is a good chance to make something for another.
Doug recorded very emotional quick session with this little distortion.
Good job! @soundtestroom this curly button is to save current state in presets ;)
I think about extraction of Self-a-Fuzz's overdrivers to standalone application.
Only one new thing in SaF – Mutonic have default blending. Until this update you needed to have something selected in Settings, but now there is default one, very similar to “1”, but softer if we can say so after all.
You still need to feed some input into effect to hear it.
Soon I’ll post new video on YT with 1.0.4 to demonstrate Mutonic and table oscillator at work.
Stay connected ;)
Imagine how Deregulator may look like in style of my other apps. Donut shaped knobs, randomisers with 3-buttons instead of double sliders. Just very raw mockup fantasy.
2 differences from v2 here:
– “Clean” named “Wet” because Echo/Delay and module have their own wet balance.
– Added real “Clean” right before “Output”.
Version 2.2 will be available very soon.
This is not big update.
I dropped interface to landscape for iPad and updated Audiobus SDK.
ZhSh is very small project and I don’t really know how to make it better to fit initial idea. One thing maybe – MIDI. Today it’s MIDI ready and received test control messages from TouchOSC, but realisation is not quite simple – I just don’t know how to bring MIDI mapping nice way for now. Need to think about.
Totally failed on creation of tutorial and gitHub repository.
Maybe next time with simpler project…
To test ZhSh on device i use iPhone 4s and don’t want to limit app to iOS10 to drop 4s support.
Well, this is some design answer to height question.
For today ZhSh is in active development process.
Some goals already achieved:
- libPd with Cyclone library
- IAA connection
- ~40% of interface is ready
- Decided not to implement MIDI and Recording
- Filter changed to eq9 like in Self-a-Fuzz
- Saving presets
- Interface finish
- Tweak Mutonic’s parts
Both apps pending developer release. Finishing site design and go, go, go.
Found this in oooooold folders :)
Well, that is was long time since i started this app and finally – first attempt for crawl in AppStore.
Good luck SaF :)
Finally, i send build for review. Updated iPad to iOS10 and unlock with home button is sucks :) not horrible, but…
Maybe here is the right place for some screenshot about current app state :)
This app was started to fix some IAA problems with clean project.
As it turned out later, that was not a problem at all, just confusing debugger behaviour.
But good part is that ZhSh is already started and when i’ll have time for this project i continue.
Well, SaF is almost complete and done :)
Time to make some pause and think about site and instructions.